I had the pleasure of collaborating with the amazing team at Grinding Gear Games on Path of Exile, where I created a variety of Substance Designer materials for the game’s rich and diverse environments. This included everything from ground textures and organic growths to cave interiors, bark, and environmental decals.
A special thank you to Stan Brown, David Peryman, and Bradley Crankshaw for their support and collaboration over the years. And a big thank you as well to the entire Grinding Gear Games team, from the developers to admin, for making this such a rewarding experience.
https://www.artstation.com/stanbrown
https://www.artstation.com/davidperyman
https://www.artstation.com/bradleycrankshaw
https://www.artstation.com/fabianseager