Eldegard Materials

These are the awesome huts that the team at Notorious made. This is using my tiling wood and hay textures. As well as the mud/plaster wall and boulder wall textures.

These textures were used for the cottage huts. The ones without plaster were mainly used in the interiors and basements, while the plaster version was for the outsides.

These textures were used for the cottage huts. The ones without plaster were mainly used in the interiors and basements, while the plaster version was for the outsides.

Here you can see some of the materials of the interior. Tiling stone floor. The tiling wood on the beams, as well as the plaster and hay.

Hay materials. I made 3 of these:
- Scattered
- Radial
- Directional. 
Radial was specifically for the haybales and the scatter for terrain painting. The Directional was also used for the haybales and the cottage roofs.

Hay materials. I made 3 of these:
- Scattered
- Radial
- Directional.
Radial was specifically for the haybales and the scatter for terrain painting. The Directional was also used for the haybales and the cottage roofs.

Roots | Dirt | Ashes

Roots | Dirt | Ashes

Quite a while back I completed this freelance work for the talented guys over at Notorious studios. This was for their project Eldegarde, a very fun project to be apart of, especially the art style which reminds me of Blizzard's cinematic style. Sadly the studio shut down early 2026.

Fortunate to have gotten the opportunity to work with some amazing talent, such as Environment Art Director and all hands on deck Art wizard Aaron Hamman (from whom I borrowed some videos from in this post).

https://www.artstation.com/gladius