Daniel Thiger
Daniel Thiger
Substance Designer Enthusiast | Freelance Digital Artist
Seattle , United States

About

Freelance artist with 20 years of experience in the game industry at Dice, Bungie and as a freelancer. Daniel specializes in material, texture, and asset creation. He is passionate about anything procedural, and spends most of his spare time experimenting in Substance Designer.

For tutorials, substances, and textures, visit:
https://gumroad.com/dete

Freelance Clients include:
Adobe
Blizzard
Epic
Funcom
Grinding Gear Games
Guerilla
Nvidia
Obsidian Games
Outsiders
Valve
Shapefarm
Tencent
Ubisoft

Press:
Allegorithmic Signature Series Project: https://tinyurl.com/deteSignature
GDC 2018 Presentation: https://tinyurl.com/deteGDC

Skills

3D ModelingTexturingShadersTerrain

Software proficiency

Substance 3D Designer
Substance 3D Designer

Productions

    • Video Game
      Outer Worlds 2
    • Year
      2025
    • Role
      Freelance Material Artist
    • Company
      @ Obsidian Entertainment
    • Video Game
      Dune Awakening
    • Year
      2025
    • Role
      Freelance Material Artist
    • Company
      @ Funcom
    • Video Game
      Metal: Hellsinger
    • Year
      2022
    • Role
      Freelance Weapon Artist
    • Company
      @ The Outsiders
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Lead Environment Artist
    • Company
      @ Bungie
    • Video Game
      Destiny The Taken King
    • Year
      2015
    • Role
      Lead Environment Artist
    • Company
      @ Bungie
    • Video Game
      Destiny
    • Year
      2014
    • Role
      Senior Environment Artist
    • Company
      Bungie
    • Video Game
      Battlefield 3: Back To Karkand
    • Year
      2011
    • Role
      Senior Technical Artist | Senior Environment Artist
    • Company
      EA Dice
    • Video Game
      Battlefield 3
    • Year
      2011
    • Role
      Senior Technical Artist | Senior Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield Bad Company 2: Vietnam
    • Year
      2010
    • Role
      Technical Art Director | Senior Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Medal of Honor
    • Year
      2010
    • Role
      Technical Art Director | Lead Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield Bad Company
    • Year
      2008
    • Role
      Lead Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield 2142
    • Year
      2008
    • Role
      Concept Artist | Weapon Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield 2: Modern Combat
    • Year
      2005
    • Role
      Environment Artist
    • Company
      @ EA Dice
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