Daniel Thiger
Daniel Thiger
Substance Designer Specialist | Freelance Digital Artist
Seattle , United States

About

Freelance digital artist & developer with 20+ years in the game industry — DICE, Bungie, and freelance since 2018. Daniel works full-time in Substance Designer, building procedural tools, plugins, and materials for AAA studios and thousands of artists through his store http://dete.art

Freelance Clients include:
Adobe
Blizzard
Epic
Funcom
Grinding Gear Games
Guerilla
Nvidia
Obsidian Games
Outsiders
Valve
Shapefarm
Tencent
Ubisoft

Press:
Adobe Signature Series Project: https://tinyurl.com/deteSignature
GDC 2018 Presentation: https://tinyurl.com/deteGDC

Skills

3D ModelingTexturingShadersTerrain

Software proficiency

Substance 3D Designer
Substance 3D Designer

Productions

    • Video Game
      Outer Worlds 2
    • Year
      2025
    • Role
      Freelance Material Artist
    • Company
      @ Obsidian Entertainment
    • Video Game
      Dune Awakening
    • Year
      2025
    • Role
      Freelance Material Artist
    • Company
      @ Funcom
    • Video Game
      Metal: Hellsinger
    • Year
      2022
    • Role
      Freelance Weapon Artist
    • Company
      @ The Outsiders
    • Video Game
      Destiny 2
    • Year
      2017
    • Role
      Lead Environment Artist
    • Company
      @ Bungie
    • Video Game
      Destiny The Taken King
    • Year
      2015
    • Role
      Lead Environment Artist
    • Company
      @ Bungie
    • Video Game
      Destiny
    • Year
      2014
    • Role
      Senior Environment Artist
    • Company
      Bungie
    • Video Game
      Battlefield 3: Back To Karkand
    • Year
      2011
    • Role
      Senior Technical Artist | Senior Environment Artist
    • Company
      EA Dice
    • Video Game
      Battlefield 3
    • Year
      2011
    • Role
      Senior Technical Artist | Senior Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield Bad Company 2: Vietnam
    • Year
      2010
    • Role
      Technical Art Director | Senior Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Medal of Honor
    • Year
      2010
    • Role
      Technical Art Director | Lead Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield Bad Company
    • Year
      2008
    • Role
      Lead Environment Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield 2142
    • Year
      2008
    • Role
      Concept Artist | Weapon Artist
    • Company
      @ EA Dice
    • Video Game
      Battlefield 2: Modern Combat
    • Year
      2005
    • Role
      Environment Artist
    • Company
      @ EA Dice
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