Texture Pack | MTN_001
I created this Substance Texture pack originally inspired by reference photos from Franz Joseph Glacier in NZ, this is a collection of high quality materials ready for use in anything from high end production to a personal project.

I created this Substance Texture pack originally inspired by reference photos from Franz Joseph Glacier in NZ, this is a collection of high quality materials ready for use in anything from high end production to a personal project.

Mountain Texture pack: https://gum.co/mtn_001

Mountain Texture pack: https://gum.co/mtn_001

Generate infinite variations of each texture and export them using the free Substance Player software.

Generate infinite variations of each texture and export them using the free Substance Player software.

Exposed parameters allows for further customization. All of these textures are tileable.

Exposed parameters allows for further customization. All of these textures are tileable.

For those unfamiliar with how to export sbsar files from Substance Player, here's a usage guide.

I created this Substance Texture pack originally inspired by reference photos from Franz Joseph Glacier ( https://tinyurl.com/ybuq5dlp ), this is a collection of 9 high quality mountain materials ready for use in anything from high end production to a personal project. Available here: https://gum.co/mtn_001
Generate infinite variations of each texture and export them using the free Substance Player software. Exposed parameters allows for further customization. All of these textures are tileable.
Supports both Specular and Metalness PBR workflows. Ready to be used in Unreal and Unity using the Substance plugin.
Contents: 9 sbsar files, Textures are exportable to any file format using Substance Player.
Usage Guide: https://youtu.be/iseglUkGjlc