For my third texture pack I explored some volcanic materials, most of which I based on reference photos from a trip to Hawaii. Included in this pack are 9 high quality materials ready for use in anything from high end production to a personal project. Available here: https://gum.co/vco_001
As always, all of these textures are tileable and created in Substance Designer. You can generate infinite variations of each texture and export them to any file format of your choice using the free Substance Player software.
Supports both Specular and Metalness PBR workflows. Ready to be used in Unreal and Unity using the Substance plugin.
Contents: 9 sbsar files, Textures are exportable to any file format using Substance Player.
Usage Guide: https://youtu.be/iseglUkGjlc
(Same usage instructions as Mountain pack, MTN_001)