Destiny 2 Palette Props
Radar Dome with variants built for the fleet destination. Created with Marvelous Designer.

Radar Dome with variants built for the fleet destination. Created with Marvelous Designer.

Crates and containers, using tape and decal textures for additional detail.

Crates and containers, using tape and decal textures for additional detail.

One of many doors built for the Titan destination.

One of many doors built for the Titan destination.

Fallen patchwork tarps. Texture stack includes Height, AO, Transparency + Alternate color mask all packed into a RGB. Logo texture (shared between multiple shaders) is distorted by the height to appear 'painted' over the shapes of the folds.

Fallen patchwork tarps. Texture stack includes Height, AO, Transparency + Alternate color mask all packed into a RGB. Logo texture (shared between multiple shaders) is distorted by the height to appear 'painted' over the shapes of the folds.

Fallen banners.

Fallen banners.

EDZ facades with color and window variants. Detail props are part of the prefab.

EDZ facades with color and window variants. Detail props are part of the prefab.

Fallen deployed cover assets.

Fallen deployed cover assets.

A sample of assets and shaders I created for Destiny 2. Credits also to the whole Palette team.

Palette team members (including myself):
Andrew Kreutzer - Staff Artist
https://www.artstation.com/escheu
https://www.artstation.com/sid
https://www.artstation.com/aaroncruz
https://www.artstation.com/awfulwaffles