Substance Tire Generator
Version A
Experimenting with Substance Designer as a prototyping tool for hard surface projects. I'm definitely not a car guy, but I was curious to see how much diversity I could generate from a few simple Substance graphs.

Version A
Experimenting with Substance Designer as a prototyping tool for hard surface projects. I'm definitely not a car guy, but I was curious to see how much diversity I could generate from a few simple Substance graphs.

Version B
Available on Gumroad here: https://gum.co/detetiregenerator

Version B
Available on Gumroad here: https://gum.co/detetiregenerator

Version C

Version C

Version D

Version D

Version E

Version E

Breakdown

Breakdown

Scene breakdown animation

Scene breakdown animation

Available on Gumroad here: https://gum.co/detetiregenerator
Experimenting with Substance Designer as a prototyping tool for hard surface projects. I'm definitely not a car guy, but I was curious to see how much diversity I could generate from a few simple Substance graphs. It turns out a 100% Substance Designer workflow supported by Marmoset renders can get you pretty far.

There are countless versions that can be generated with all the exposed parameters, these are some of my favorites. There is a bit more work to be done to make it a full fledged Tire/Rim/Brake generator. Once that work is done (I hope soon), I plan to release it in SBSAR format.