I'm happy to finally announce my collaboration with Allegorithmic. It was an honor to be selected for the first of the Signature Series. I've created a set of materials for Substance Source spanning three different biomes. Now available as video tutorial here:
https://gum.co/detebedrocktut
This material is part of the Desert biome. The focus in the Desert biome was to create materials that work well together. To accomplish this, I worked on ways to share colors using global parameters. All of the sand and rock colors are driven by a separate Substance graph which holds two color options for the user to pick between.
https://www.allegorithmic.com/blog/substance-source-signature-materials-daniel-thiger